Friday, December 18, 2009

Connection Ambassador is a Go Go!


Connection Ambassador is a program that has been available to Japanese Wii owners for a while and now the program will be available to European owners. To explain, "Connection Ambassador" is a program that Nintendo has created to get current owners of Wii and DS consoles to teach newer owners how to connect an enjoy the system's many features. In return for being an ambassador the person earns free Wii points and other little goodies. Below you can find video of the European version of Nintendo attempt to grow the Wii's online community.

Wednesday, December 16, 2009

(Wii) NEW "No More Heroes: Desperate Struggle" Gameplay Footage


The new "No More Heroes" game is right around the corner. If you are feeling a bit behind the loop or are in need of some catching up, feel free to check out this video.

GameChan Coming Soon


Hi everyone,

If you're wondering about the slow pace of things honestly, there really is not much gaming news around this time of year. Aside from that I am working with two other friends to create a streamlined site for our multiple blogs. The site is called GameChan and while I do have a URL I will not present it yet. Not until I finish up more of the site. In it's current state, the site is a utter mess and would be an embarrassment to show. Please send me your best wishes while I figure to this horrid site editor and try to get things together.

Milk & Cookies,
Lighty =^_^=

Nintendo Week 12/14/2009

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Just in case you missed it, here is this week's episode of Nintendo Week...

Nintendo Week December 14th 2009

Tuesday, December 15, 2009

(DS/DSi) Monster Rancher Makes its Way to Nintendo's Portable


Well well well, I was wondering when we were finally going to get a Monster Rancher game for the Nintendo DS. Maybe I am a bit out of the loop but, I really have not heard much from the franchise since the PS one days. Those days, I used to come home from school just to watch the cartoon on Fox Kids. The trailer for the game is below. Feel free to go crazy.

Epic Fail of the Day


I don't know what to say about this tattoo but um... yeah....

Monday, December 14, 2009

Wii Remotes, Now Available in two NEW Colors


Guess what everyone, the Wii Remote will soon be available in two new colors, blue and pink. The remotes will go on sale starting February 14, just in time to give your valentine a colorful surprise to an old favorite. Even better news is that these remotes will come bundled with a MotionPlus™ adapter. I assume that they will be priced in the same way as the current Black remote bundle which is currently $49.99. Dot take my word on the final pricing but it is highly likely.

Thursday, December 10, 2009

Kamen Rider Decade


With the Power Rangers franchise ending this year and "Kamen Rider Dragon Knight" coming to a close, I have been busy looking for other sources to get my "live action" fix. This week I started to watch "Kamen Rider: Decade" and I'm also watching "Kamen Rider W" and "Samurai Sentai: Shinkenger" (the show that was supposed to be Power Rangers 2010) on the side. I have to say that, as a first time viewer of the Japanese version of Kamen Rider, this show gets me more excited to learn about the Kamen Rider universe. Below is my playlist for the "Decade" series. It's all 31 episodes and the music video of the theme song (to kick things off. Feel free to sit back and enjoy watching the show.

Monday, December 7, 2009

Nintendo Week: December 7, 2009

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Sorry everyone but there is NO WAY I can go back and post up missing episodes of Nintendo Week, without it being annoyingly time consuming. With that said, here is today's episode.

December 7, 2009 Part 1

December 7, 2009 Part 2

(DS and DS-Lite ONLY) Easy Piano Trailer


There are still a few games that make me want to have a Nintendo DS Lite (Even if my DSi is way superior), this is one of those games. "Easy Piano" is looking to do for the piano, what "Jam Sessions" did for the guitar, teach you how to play the piano. This game comes with a keyboard attachment that gets plugged in to the Slot-2 port (GBA port) of the DS/DS-Lite. The Slot-1 card (NDS Game Card) comes jam packed with piano tutorials, mini games and other tools. The trailer is below so have fun!

Nintendo 64 iPhone Emulator


Now this is an interesting little application for the iPhone, a Nintendo 64 emulator. Personally I never understood iPhone gaming. Really, games made for a touch screen is one thing but games that require you to use touch screen buttons to control major functions of the game, that's a "no no". Even in DS games, I only like my touch screen buttons to serve a secondary feature. "Tony Hawk American Sk8teland" (albeit a great game) used to have its "turn off" moments with me when I had to move from my buttons and use the touch screen, to pick up my skater. Back to this emulator, obviously Nintendo will squash this like a bug in the "store" area but, I'm sure all the homebrewers will have fun with this little thing. Check out the footage below.

I'm Back

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Im back everyone. Things have been very rough emotionally and honestly, this blog would serve better from having a staff than just one person working on it. Lately I have been enjoying my Nintendo DSi system (blue) and if you're wondering what I have been playing lately, check out my little list below...

WWE SmackDown vs. RAW 2010

When I'm totally in my wrestling geek mood, I will spend hours at a time playing this. At first the controls took some getting used to. The console versions of this game has a more "elaborate" control setup. In the DS game, you have more of a feeling of the PlayStation One SmackDown controls with a bit slower speed than WWF No Mercy. This game is almost perfect. The only flaw I can see is the slowness of the matches and the "digital" movement of the characters. The DS has an "eight way" digital pad, maybe next years game will feature more fluidity in character motion.

Asphalt: Urban GT 2

I have yet to see a racing series on the DS that can match the asphalt Urban GT games. I'm playing through part 2 and I know part 4 is available on DSiWare but, what in the world happened to part 3? I guell Ill do some research later tonight. Right now I have so much time invested into this game and the car models are simply stunning for the DS. I would love to see a full on, adventure game made for the DSi from these guys. Sorry "Need for Speed", you just got owned in the street racing genre by the new guys!

Kingdom Hearts 358/2 Days

Ladies and Gentlemen, "Kingdom Hearts" has finally made it to a Nintendo console... in 3D! Sorry but, for Nintendo gamers, "Kingdom Hearts: Chain of Memories" is definitely not a 3D "Hearts" game. I can tell you stories of the Friday night where I spent four hours playing this game. Coming from a total "Kingdom Hearts" noob, I not have new found respect for this game. I can totally see why this franchise is a good one and this is a game that I will be trying very hard to finish.

Grand Theft Auto: Chinatown Wars

sometimes it's just good to be bad. Not note that I, in NO way condone the playing of this game by ANYONE under the game of 17. With that said, if you are old enough to play this game and you own any incarnation of a DS portable you MUST get this game. There's soo much coolness in this game that these little words can not explain. Actually I think I'll be cutting this short so I can get back to playing GTA!

There are other DS games that I play but these are my main four for the time being. Ok I'm outtie. It's game time :D

Sunday, November 8, 2009

Facing Controvercy in the Gaming Industry


I ran across this video this morning and I have to say that it's a very good one. If you are aspiring to be a game developer or to even work anywhere in the industry, this is definitely a must watch.

Friday, November 6, 2009

Breaking the Silenece: "New Super Mario Bros: Wii"

Ok, I will be honest, I have been extremely quiet when it comes to coverage about the new Mario Bros game for Wii. I felt as if I did not want to spoil anything before the release, later this month, Today I break my silence. Below are a few sneak peek pics of some of the worlds and videos of some of the "Power Ups". I hope you enjoy them as well as the news that will be flowing in, within the coming days!

"New Super Mario Bros: Wii" Intro Scene

-- Check out the worlds --

World 1

World 2

World 3

World 4

World 5

World 6

NOTE: so far we know that there are nine worlds. Stay tuned for more information on those later worlds.

-- Videos of some of the "Power Ups" --

Penguin Suit

Propeller Suit


(Really, need I say more?! It's Yoshi!)

Ice Mario

(...not as cool looking as his "Super Mario Galaxy" version but oh well.)

Thursday, November 5, 2009

(Wii) First Off Screen Footage of Call of Duty Modern Warfare Reflex


Here it is! FINALLY! some game play footage of the Wii version of Call of Duty 4. I have to say that I'm impressed.

Wednesday, November 4, 2009

(Wii) My Playtime With "Need for Speed: Nitro"


A few hours ago, I was finally able to sit down with a copy of "Need for Speed: Nitro." I have to say that this game is VERY pretty! The lighting effects, the reflections, the textures of the road, it all looks beautiful. For a game that uses a little over 2 gigs (garbage data brings it up to 4.3) of the 4.7 available on this disc, "Nitro" is pretty cool, from a graphical standpoint. I love the bright colors. Its not too cartoon bright but, a nice mix of realism and fantasy. Even the menu has a cool look. it was obvious that EA Games took their time to make this game look no less than a modern experience.

My major gripes comes from the game play. I HATE the fact that the police drive around in hummers. They are bulky and take up a lot of space on the race course. The courses feel a bit smaller in width but that's probably because there are too many cars on the track. Another annoyance is how drifting is handled. Its not as reactive as It needs to be. Actually if I had to describe the drifting and a lot of the game play mechanics, I would say, "TOO arcadey". I know this is a arcade racer but the game play did not have to be over the top. Anywho, its different and nice. The only thing it really misses is an online mode. After nearly 4 years of having the "Need for Speed" franchise on the Wii, one would come to expect an online mode on an online capable system.

I'm very mixed about this game. On one side, this game shows obvious signs of care from the developer. On the other side, it's lacking a lot that you expect from other games, of the same franchise. if you have the money and you want a nice holiday racer, go ahead and get this game. It's not bad. on the other hand, if you don't have the funds, wait for a "Black Friday" sale or ask somebody to buy this for you as a holiday present. It's not a bad game...just lacking.

Need for Speed Nitro Gameplay Video

Tuesday, November 3, 2009

(Wii) Jeff hardy's Revenge: My SvR201 Story


Check out my story that I have been working on in "WWE Smackdown vs. RAW 2010" I hope you all like it and feel free to post comments! Due to the camera used, the videos will be played in 4:3 ratio.

Jeff Hardy's Revenge Chapter 1 Act 1

Jeff Hardy's Revenge Chapter 1 Act 2

Saturday, October 31, 2009

(Wii) Rabbids Go Home and RedSteel 2 Off Screen Footage

Check out some new off screen footage of two really cool Ubisoft games coming to the Wii!

Rabbids Go Home

Redsteel 2

Thursday, October 29, 2009

First DSi LL ("XL" in the western nations) Footage

Check Out the All New "Nintendo DSi LL"

Nintendo DSi LL
4.2 inch mon x 2
Nov 21, 2009
20000 yen

DSi LL:横161.0mm/縦91.4mm/厚さ21.2mm
Default stylus is 4 mm longer than the DSi stylus
The long "touch pen" is just about 40 mm longer than the DSistylus
Weighs approximately 50% more than the DSi/Lite
1 - 3 hrs more battery life than DSi, depending on screen brightness
3 hour charge (same as DS Lite, 30 mins longer than DSi)

Comes pre-installed with...

* A Bit of Brain Training: Arts
* A Bit of Brain Training: Science
* Kiyou Akira Rakuhiku Language Easier

Wine Red



Comparison Picture 1

Comparison Picture 2

Stylus Comparison

Nintendo Week 10/26/2009

Nintendo Week 10/26/2009

Friday, October 23, 2009

Nintendo Week 10/19/2009

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Nintendo Week 10/19/2009


(Wii) Call of Duty Modern Warfare Gets a Co-Op Mode

Taken directly from the Kotaku article...

In the Wii's Modern Warfare Squad Mate mode, a second player can use a second remote to fire off shots at enemies, but has no control of the movement and only their reticule will appear on the screen.

It's kind of like a shooter's version of Co-Star Mode, the cooperative two-player option in Super Mario Galaxy that had one gamer playing while the other fired off stars to help out the main gamer.

"It's like Super Mario Galaxy's support mode," said Daniel Suarez, executive producer for the game. "I can drop in and out at any time during the entire single-player campaign. I can pick up weapons, reload and support the main character."

While playing as a Squad Mate, the main player's gun remains jutting from the center of the screen. The secondary player has a different colored reticule that can be used for aiming and shoot. During scenes where the screen is zoomed in, such as for sniping or when using a mounted weapon, the secondary player can't shoot.

There are very few other differences between the Wii version of the title initially released for consoles two years ago.

"Everything that was in Modern Warfare is in here," he said. "We have not left anything out, it's undiluted. All of the single player maps down to the number of AI are there."

Online multiplayer includes all of the same maps and modes, the same experience system and ranking and the unlockables. The Wii version will have some changed in online play, including a decrease to a maximum of ten players online.

The online mode will also support host migration, which means that if the host of an online match disconnects the game won't end. Suarez said the they've also included the ability to import your list of friends from the Wii into the game so you can see if they are playing the game when you are and invite them into a match directly without having to reenter their friend codes.

"Our hope is that it will have the same addictive nature of playing online on the Wii as the original does," he said.

To bring the game over from the Playstation 3 and Xbox 360 to the Wii the team at Treyarch had to spend a significant amount of time optimizing and improving the engine last used to create Call of Duty: World at War.

"We did lots of optimization," Suarez said. "It improved the overall experience of the game. It has better texture optimization, optimized fire effects and explosions."

The Wii title also supports the same sort of fully customizable controls first seen in Wii shooter The Conduit.

"Since Conduit people want to be able to customize their controls," he said. "So we've given them the developer's tool box. You can change everything."

Watching Suarez and another developer play through the Sins of the Father level, the game certainly captured the feel of the original Modern Warfare and included all of the audio and cut scenes.

The colors seemed a bit washed out, but Suarez later told me that he though that was a product of the television not the game. I did notice that many of the straight lines in the game were jagged.

The game's explosions and weapons fire looked fantastic. Suarez says the game runs at a consistent 30 frames per a second.

"Our goal is for people who own a Wii and have never played this game on another console before to buy it," he said. "We think there is a large group of people who haven't played Modern Warfare."

Tuesday, October 20, 2009

Correction About Dead Space Extraction

Yesterday I reported on "Dead Space Extraction's" sales numbers and told you they were around 500,000. -Well bad news is, I was wrong. Even worse news is that the sales figures are worse. Below is a list of a few interesting Nintendo related games and their sales numbers. By the way, the figures for "Dead Space" is listed too.

Muramasa > 35K
Scribblenauts > 193K
Kingdom Hearts 358/2 Days > 201K
Dead Space Extraction >9K
Spyborgs 5XX

My Gaming Life...

Hey peeps,

Its been a long while since I have been updating the blog on a regular basis. Last night I got a few rounds in with "SmackDown vs. RAW 2009" (Wii version obviously). I'm excited about the 2010 game but at the same tine I'm disappointed. sure, we get all of the story creation option (although a bit skimpy in some areas) but with no online mode in this game, I cant help but to feel shafted. Even worse, I have a feeling that the Wii team at THQ based our game off of the PlayStation 2 version. Last year's game gave off so much promise and only lacked a few small things and now its like THQ is starting all over again. Why must they reinvent the wheel EVERY year? What's so hard about continuing where you left off?

Another annoyance I have, and it's not just with THQ, is developers lack of using DVD-9 disc. "Smackdown vs. RAW 2010" would have benefited from the extra space of a DVD-9 disc instead of trying the cram the Wii version on a DVD-5. Its like, after the whole "lens cleaning" issue of Smash Bros Brawl, devs are afraid to actually put their games on the bigger disc. I don't see what the big issue is. Heck, even the price of these DVD-9 disc are coming down. Last year I got a 3 pack for 11.99 and this year I got a 25 pack for 24.99. see the major change? Anywho, I'm still looking forward to getting my hands on the new SmackDown game. Aside from that, I have been playing "Spyborgs" (Wii) lately. it's a very fun game and very underrated. If you have the chance, and enough controllers, grab a friend and play the game together. Well, that's all for now. I have to get back to posting "real gaming news". Laterz!

Monday, October 19, 2009

(Wii) Shameful Dead Space Extraction News

The following tid bit comes from a Visceral Games staffer, who made a posting on the "Neo GAF" forum...

"It is a shame nobody bought this. As much as everyone made fun of Frank Gibeau's "experiment" it will actually influence the SKU plan with respect to the Wii just like he said in his interview."

After checking, it looks like the game has sold roughly 500,000 copies. WHAT THE HELL IS WRONG WITH EVERYBODY?!? Many in the Wii camp, complain and whine about traditional, core games not being made for the system. Someone finally creates something great and all of a sudden, nobody buys it?! GO GET THIS GAME! It's great! I love this game and it deserves every sale it can get. Hopefully things will change once the holiday season kicks in.

Friday, October 16, 2009

(WiiWare) Uno Brings WiiSpeak Support

Check out this footage from the Japanese version of "Uno". The Stateside version is due out pretty soon but, if you look closely at this clip, you can see the evidence of WiiSpeak support.

Wednesday, October 14, 2009

Nintendo Week Double Whammy 10/05 and 10/12

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Just in case you missed Nintendo Week for last and this week, here is your chance to catch up on it.

Nintendo Week 10/05/2009

Part 1

Part 2

Nintendo Week 19/12/2009

Part 1

Part 2

Thursday, October 8, 2009

Looks like Activision is very happy with their Guitar Hero 5 sales

Just read what is posted below and then take a second to think about what was said. I'm now starting to think that Activision is starting to get a bit big headed these days.

"This theme of this season was variety and value - variety of a series of great guitar songs - it's 82 artists and 85 songs. So we really focused on not even having too many songs by any one artist. That was deliberate, and that was what the fans had been advocating, and we wanted to give the fans what they want. The second this is value - that's a lot of songs for a USD 59 game. If you were to buy those 85 songs for your iPod it would cost you USD 85, and so the plastic (if you buy the guitar with it) for USD 99 in the US... you get 85 songs and a guitar, and a 91-rated game, and one of the most popular games as well. So that was the theme - and then within the game the innovations were really around party play, any grouping of instruments, more instruments, jump in-jump out, the lower levels were more inviting to people so you couldn't get booed off the stage, and at the higher levels your friends could win you back in the game so you didn't ruin it for everybody... all of it was about it being more social, more inviting and just as much fun - while at the higher levels being more sophisticated and more competitive. We're pretty happy, and as you look at the European sales and our ability to outsell The Beatles: Rock Band 2-to-1 on their home field... that would suggest it was a good decision."

- CEO of Activision's Guitar Hero business, Dan Rosensweig


Now here's a question for the people at Activision. "Why is it that the Wii version of 'Guitar Hero 5' is $59.99 yet the PS3/360 version did not receive a 10 dollar price bump to $69.99?" I would love to get an answer for that!

(Wii) "Final Fantasy Crystal Chronicles: The Crystal Bearers" New Screen Shots

Check out these new screens from the new "Final Fantasy Crystal Chronicles" game, coming to the Wii this holiday season.

You can find more screen shots here.

Would You Really Use These?

"Wii Fit Plus" has just been released and this holiday season is looking to be filled with a lot of fitness games. Here's a question for you. Would you use the Item below?

Everlast™ 2lb Dumbbell for Wii Fit™

Take your cardio and strength training to the next level with the new Everlast™ 2lb Dumbbell for Wii Fit™. Transform your Wii Controllers into workout weights. (Wii Remote and Nunchuk controller, not included)

› Adds 2 pounds of weight to each controller
› Perfectly balanced and solidly constructed
› Great way to add a strength element to any aerobic workout
› Designed to securely hold the controllers, allowing full use of all buttons, straps and IR function
› Compatible with games like: Wii Fit, EA Sports Active, Golds Gym Cardio, Jillian Michaels Fitness Ultimatum 2009